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This confirmed my assumption that the so called support companies are more like support battalions, only the three smallest ones the engineer, AA and artillery company have 300 men, the others have 400 or even 500 men. First I looked at the data of Hearts of Iron, namely how many manpower and equipment each unit had. This process revealed quite some interesting information about hearts of Iron too. Hence my approach was as follows, it consisted of looking at the data in hearts of Iron, checking the historical division layouts then compare these information to equipment and manpower tables to see if the numbers match for different units. Also there were even quite some difference within each country, e.g., a German tank division in 1939 had way more tanks than in 1941, or an US Army Battalion in 1942 was usually larger than an US Army Battalion after the reorganization of September 1943, well, except for two divisions of sixteen armored divisions. Another major pitfall is the naming, what one country called a regiment was sometimes something different in another, thus this it was not as straightforward as it seems. You need to be aware that some divisions – especially tank divisions – changed quite considerably throughout the war, thus I usually provide a date for each layout. Well, figuring out the correct layouts can be quite complicated. Some words about methodology and accuracy, if you want to discuss these layout listen to this section very carefully and if you can’t wait for the layouts, you might skip ahead by clicking the button on screen. On the homepage, you can find the proper high resolution screenshots of these layouts see the link on screen and in the description. Yet, you will get in one shot the proposed HOI 4 setup and the historical setup together, so you can basically copy it and also learn a bit about the real units too. I won’t use the division builder, since I generally try to avoid any copyrighted material and it would actually make everything more complicated and time-consuming. This is first and foremost a military history channel, thus I am mainly here for the historical flavor, the German accent and not to support your ambitions in conquering the world, at least for now. Hearts of Iron IVīe aware though that these layouts are aimed at being as historical as possible within the Hearts of Iron division builder, thus I am not sure how well they work in HOI 4. Although certain parts of the content is tailored for Hearts of Iron players most of the information is military history, only the initial remarks are mostly Hearts of Iron and methodology specific, so just skip ahead on click on the annotation on the screen. If in those 10 hours you had fun however, you have found yourself a very beautiful game (with it's own set of warts and bugs, of course).In this video I will cover several Infantry Division Layouts from World War II. If in 10 hours you don't like the game or feel too crowded by information (and after reading a beginner's guide), you can consider cutting your losses and moving on. Just don't give up for a preset amount of time, like 10 hours.
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In a couple of hours you will be a competent player. Also, it will take a while for you to get a grasp on everything (how long a while depends on your previous experience) but once you figure something out once, you realize it is actually very simple on its own (except naval combat, I have yet to figure that out).
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Your next game could be all about defensive infantry divisions and special forces then, for example. Hence, after playing Royal Canadian Armour, you will have leant the basics of armored warfare. With minor nations it is also more important to specialize your army. You can set yourself some small goals and toy around. Minor nations can participate in the war without having to steer it, basically. Major nations have too many choices and things to look out for, which might be overwhelming for a new player. Originally posted by Senseo1990:I suggest starting with a minor nation, that isnt at risk of getting invaded (like Canada for example).